Download e-book for kindle: C++ Game Development Cookbook by Druhin Mukherjee

By Druhin Mukherjee

ISBN-10: 1785882724

ISBN-13: 9781785882722

Key Features

  • Level up your video game programming abilities with insightful recipes on development video games in C++
  • Analyze the fewer normally mentioned issues of C++ functions to improve the simplest games
  • Improve the functionality of your video games with the recent multi-threading and networking good points of C++11

Book Description

C++ is without doubt one of the hottest languages for online game improvement because it helps various coding kinds that gives low-level entry to the approach. C++ continues to be used as a well-liked video game programming language through many because it provides video game programmers keep an eye on of the complete structure, together with reminiscence styles and utilization. even though, there's little info to be had on tips to harness the complicated beneficial properties of C++ to construct strong games.

This e-book will train you options to strengthen common sense and online game code utilizing C++. the first objective of this publication is to coach you to create top quality video games utilizing C++ online game programming scripts and strategies, whatever the library or video game engine you utilize. it is going to assist you utilize the object-oriented features of C++ so that you can write well-structured and robust video games of any style. The e-book additionally explores very important components equivalent to physics programming and audio programming, and offers you different worthy suggestions and tips to enhance your code.

By the top of this e-book, you may be efficient in online game programming utilizing C++, and may have the ability to strengthen your personal video games in C++.

What you'll learn

  • Explore the fundamentals of online game improvement to construct nice and powerful beneficial properties to your game
  • Develop your first text-based online game utilizing a few of the innovations of object-oriented programming
  • Use algorithms while constructing video games with a number of sorting and looking out techniques
  • Exploit information constructions in a game's improvement for facts storage
  • Create your first second online game utilizing GDI library and sprite sheet.
  • Build your first complex 2nd video game of house invaders utilizing styles akin to observer, fly-weight, summary manufacturing unit, command, nation, and more

About the Author

Druhin Mukherjee is at the moment the co-founder and technical Director at GodSpeed video games. He has, through the years, labored with consumers resembling Lightning Fish video games, Chromativity, Rockstar North, Tag video games, BBC, Dynamo video games, and Codemasters.

Druhin has been balancing making video games and instructing online game programming to enthusiastic scholars. He spent three years in Auckland, New Zealand as a Senior Lecturer within the video games division at Media layout School.

As a passionate video games developer, Druhin has been sharing his wisdom on the net as blogs and internet sites. His lately all started web site for fixing video game improvement puzzles has over thousand subscribers.

Druhin has collaborated with different writers and released many journals and papers; even though, this is often his first professional attempt to put in writing a book.

Table of Contents

  1. Game improvement Basics
  2. Object-Oriented process and layout in Games
  3. Data constructions in video game Development
  4. Algorithms for online game Development
  5. Event-Driven Programming – Making Your First 2nd Game
  6. Design styles for video game Development
  7. Organizing and Backing Up
  8. AI in online game Development
  9. Physics in video game Development
  10. Multithreading in online game Development
  11. Networking in online game Development
  12. Audio in video game Development
  13. Tips and Tricks

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C++ Game Development Cookbook by Druhin Mukherjee


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